[Licensing::Module] Trying to connect to existing licensing client channel... [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-Piteur" at "2023-10-24T17:16:58.3643839Z" [Licensing::Client] Handshaking with LicensingClient: Version: 1.13.1+ca5f299 Session Id: 036476219019446384cf85d0739b377e Correlation Id: e82a3ef5607ff12d6fa0a8f9eb529973 External correlation Id: 1726969838256314037 Machine Id: p+nE+DEcL3Dbas9x8rSkg7DuaRM= [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Piteur" (connect: 0.00s, validation: 0.01s, handshake: 1.31s) [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-Piteur-notifications" at "2023-10-24T17:16:59.6867804Z" [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated the access token jV7nxdZijj... [Licensing::Client] Successfully updated license Built from '2022.3/staging' branch; Version is '2022.3.10f1 (ff3792e53c62) revision 16725906'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 10 (10.0.19045) 64bit Professional' Language: 'fr' Physical Memory: 12231 MB [Licensing::Client] Successfully resolved entitlements [Licensing::Module] Serial number assigned to: "F4-95HK-NCWF-MB2M-SQYQ-XXXX" BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Unity.exe -projectpath C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024 -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-Piteur -hubSessionId 37335390-7cae-4815-9dee-5f69fa017772 -accessToken jV7nxdZijjgdYRnYBDvb_fiu_SCxjlI8NYA6joKVmBU008f Successfully changed project path to: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024 C:/Users/Piteur/Desktop/GAMEDEV/PROJETS UNITY/VR2024 [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [11556] Host "[IP] 192.168.1.38 [Port] 55496 [Flags] 2 [Guid] 4095774067 [EditorId] 4095774067 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-JHUHKQ4) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]... Player connection [11556] Host "[IP] 192.168.1.38 [Port] 55496 [Flags] 2 [Guid] 4095774067 [EditorId] 4095774067 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-JHUHKQ4) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]... [Physics::Module] Initialized MultithreadedJobDispatcher with 7 workers. [Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-11484" after 1.0 seconds. [Licensing::Client] Successfully resolved entitlements [Package Manager] Restoring resolved packages state from cache [Licensing::Client] Successfully resolved entitlement details [Package Manager] Registered 50 packages: Packages from [https://packages.unity.com]: com.unity.collab-proxy@2.0.7 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.collab-proxy@2.0.7) com.unity.textmeshpro@3.0.6 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.textmeshpro@3.0.6) com.unity.timeline@1.7.5 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.timeline@1.7.5) com.unity.visualscripting@1.9.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.visualscripting@1.9.0) com.unity.xr.oculus@4.1.1 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.xr.oculus@4.1.1) com.unity.xr.management@4.4.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.xr.management@4.4.0) com.unity.ide.visualstudio@2.0.18 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.ide.visualstudio@2.0.18) com.unity.ide.rider@3.0.24 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.ide.rider@3.0.24) com.unity.ide.vscode@1.2.5 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.ide.vscode@1.2.5) com.unity.editorcoroutines@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.editorcoroutines@1.0.0) com.unity.performance.profile-analyzer@1.2.2 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.performance.profile-analyzer@1.2.2) com.unity.test-framework@1.1.33 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.test-framework@1.1.33) com.unity.testtools.codecoverage@1.2.4 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.testtools.codecoverage@1.2.4) com.unity.xr.legacyinputhelpers@2.1.10 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.xr.legacyinputhelpers@2.1.10) com.unity.settings-manager@2.0.1 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.settings-manager@2.0.1) com.unity.ext.nunit@1.0.6 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.ext.nunit@1.0.6) Built-in packages: com.unity.feature.development@1.0.1 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.feature.development@1.0.1) com.unity.ugui@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.ugui@1.0.0) com.unity.modules.ai@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.ai@1.0.0) com.unity.modules.androidjni@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.androidjni@1.0.0) com.unity.modules.animation@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.animation@1.0.0) com.unity.modules.assetbundle@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.assetbundle@1.0.0) com.unity.modules.audio@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.audio@1.0.0) com.unity.modules.cloth@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.cloth@1.0.0) com.unity.modules.director@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.director@1.0.0) com.unity.modules.imageconversion@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.imageconversion@1.0.0) com.unity.modules.imgui@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.imgui@1.0.0) com.unity.modules.jsonserialize@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0) com.unity.modules.particlesystem@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.particlesystem@1.0.0) com.unity.modules.physics@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.physics@1.0.0) com.unity.modules.physics2d@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.physics2d@1.0.0) com.unity.modules.screencapture@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.screencapture@1.0.0) com.unity.modules.terrain@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.terrain@1.0.0) com.unity.modules.terrainphysics@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0) com.unity.modules.tilemap@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.tilemap@1.0.0) com.unity.modules.ui@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.ui@1.0.0) com.unity.modules.uielements@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.uielements@1.0.0) com.unity.modules.umbra@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.umbra@1.0.0) com.unity.modules.unityanalytics@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0) com.unity.modules.unitywebrequest@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0) com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0) com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0) com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0) com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0) com.unity.modules.vehicles@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.vehicles@1.0.0) com.unity.modules.video@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.video@1.0.0) com.unity.modules.vr@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.vr@1.0.0) com.unity.modules.wind@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.wind@1.0.0) com.unity.modules.xr@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.xr@1.0.0) com.unity.modules.subsystems@1.0.0 (location: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.modules.subsystems@1.0.0) [Subsystems] Looking for new subsystems at path C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.xr.oculus@4.1.1 [Subsystems] Novel subsystem found at Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/UnitySubsystemsManifest.json [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/Piteur/Desktop/GAMEDEV/PROJETS UNITY/VR2024/Assets [Subsystems] Discovering subsystems at path C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.xr.oculus@4.1.1 [Subsystems] No descriptors matched for examples in Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/UnitySubsystemsManifest.json. Package Manager log level set to [2] [Package Manager] Done registering packages in 0.08 seconds Refreshing native plugins compatible for Editor in 21.59 ms, found 9 plugins. Preloading 2 native plugins for Editor in 3.06 ms. Initialize engine version: 2022.3.10f1 (ff3792e53c62) [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path C:/Users/Piteur/Desktop/GAMEDEV/PROJETS UNITY/VR2024/Assets [Subsystems] Discovering subsystems at path C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Library\PackageCache\com.unity.xr.oculus@4.1.1 [Subsystems] No descriptors matched for examples in Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/UnitySubsystemsManifest.json. [Subsystems] 1 'inputs' descriptors matched in Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/UnitySubsystemsManifest.json [Subsystems] 1 'displays' descriptors matched in Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/UnitySubsystemsManifest.json [Subsystems] No descriptors matched for meshings in Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/UnitySubsystemsManifest.json. GfxDevice: creating device client; threaded=1; jobified=0 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1660 Ti (ID=0x2182) Vendor: NVIDIA VRAM: 5979 MB Driver: 31.0.15.3623 Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found [Licensing::Client] Successfully resolved entitlements Initialize mono Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/Managed' Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32' Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56484 Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts ImportWorker Server TCP listen port: 0 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... [Licensing::Client] Successfully resolved entitlements Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.3.10f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll Registered in 0.026335 seconds. - Loaded All Assemblies, in 0.493 seconds Native extension for WindowsStandalone target not found Native extension for Android target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.474 seconds Domain Reload Profiling: 965ms BeginReloadAssembly (139ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (1ms) RebuildCommonClasses (45ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (96ms) LoadAllAssembliesAndSetupDomain (195ms) LoadAssemblies (137ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (193ms) TypeCache.Refresh (191ms) TypeCache.ScanAssembly (174ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (1ms) FinalizeReload (474ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (396ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (154ms) SetLoadedEditorAssemblies (6ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (3ms) ProcessInitializeOnLoadAttributes (166ms) ProcessInitializeOnLoadMethodAttributes (67ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) [Licensing::Client] Successfully resolved entitlements Application.AssetDatabase Initial Refresh Start info: Microsoft.Hosting.Lifetime[14] Now listening on: http://localhost:80 info: Microsoft.Hosting.Lifetime[0] Application started. Press Ctrl+C to shut down. info: Microsoft.Hosting.Lifetime[0] Hosting environment: Production info: Microsoft.Hosting.Lifetime[0] Content root path: C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\ info: Microsoft.AspNetCore.Hosting.Diagnostics[1] Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0] Executing endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1] Executed endpoint 'gRPC - /UnityILPP.PostProcessing/Ping' info: Microsoft.AspNetCore.Hosting.Diagnostics[2] Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/Ping application/grpc - - 200 - application/grpc 53.2321ms Starting: C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies WorkingDir: C:/Users/Piteur/Desktop/GAMEDEV/PROJETS UNITY/VR2024 ExitCode: 0 Duration: 0s348ms *** Tundra build success (0.30 seconds), 0 items updated, 851 evaluated AssetDatabase: script compilation time: 1.145753s Begin MonoManager ReloadAssembly Total cache size 188380912 Total cache size after purge 188380912 - Loaded All Assemblies, in 0.995 seconds Refreshing native plugins compatible for Editor in 13.44 ms, found 9 plugins. Preloading 2 native plugins for Editor in 0.11 ms. Refreshing native plugins compatible for Editor in 14.10 ms, found 9 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found [OVRPlugin][INFO] UnityPluginLoad called[XR] OculusXRPlugin: registering subsystems [Subsystems] OculusXRPlugin successfully registered Provider for oculus display [XR] Oculus Input lifecycle provider registered. [Subsystems] OculusXRPlugin successfully registered Provider for oculus input [Subsystems] OculusXRPlugin successfully registered Provider for oculus display [XR] OVRP version 1.89.0 Mono: successfully reloaded assembly - Finished resetting the current domain, in 1.561 seconds Domain Reload Profiling: 2550ms BeginReloadAssembly (239ms) ExecutionOrderSort (0ms) DisableScriptedObjects (11ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (40ms) RebuildCommonClasses (43ms) RebuildNativeTypeToScriptingClass (14ms) initialDomainReloadingComplete (40ms) LoadAllAssembliesAndSetupDomain (652ms) LoadAssemblies (424ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (338ms) TypeCache.Refresh (278ms) TypeCache.ScanAssembly (255ms) ScanForSourceGeneratedMonoScriptInfo (40ms) ResolveRequiredComponents (19ms) FinalizeReload (1561ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (1299ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (32ms) SetLoadedEditorAssemblies (8ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (124ms) ProcessInitializeOnLoadAttributes (1088ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Asset Pipeline Refresh (id=79630c6ee404440458148f09034f68bb): Total: 5.904 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=1934 ms Asset DB Callback time: managed=21 ms, native=0 ms Scripting: domain reloads=1, domain reload time=2720 ms, compile time=1146 ms, other=80 ms Project Asset Count: scripts=6583, non-scripts=2484 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.730ms ApplyChangesToAssetFolders: 0.071ms Scan: 109.189ms OnSourceAssetsModified: 0.004ms GetAllGuidsForCategorization: 1.684ms CategorizeAssets: 256.090ms ImportOutOfDateAssets: 1649.310ms (461.503ms without children) CompileScripts: 1145.887ms ReloadNativeAssets: 0.014ms UnloadImportedAssets: 35.811ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 4.030ms InitializingProgressBar: 0.009ms PostProcessAllAssetNotificationsAddChangedAssets: 0.005ms OnDemandSchedulerStart: 2.051ms PostProcessAllAssets: 21.935ms GatherAllCurrentPrimaryArtifactRevisions: 0.001ms UnloadStreamsBegin: 3.285ms PersistCurrentRevisions: 0.530ms UnloadStreamsEnd: 0.083ms GenerateScriptTypeHashes: 17.460ms Untracked: 3860.924ms Application.AssetDatabase Initial Refresh End Shader 'Oculus/OVRMRCameraFrameLit': fallback shader 'Alpha-Diffuse' not found Launched and connected shader compiler UnityShaderCompiler.exe after 0.05 seconds Scanning for USB devices : 59.139ms Initializing Unity extensions: [Licensing::Client] Successfully resolved entitlements [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-VR2024 Unloading 4 Unused Serialized files (Serialized files now loaded: 0) ProgressiveSceneManager::Cancel() Loaded scene 'Assets/Oculus/Interaction/Samples/Scenes/Examples/HandGrabExamples.unity' Deserialize: 16.030 ms Integration: 326.086 ms Integration of assets: 0.004 ms Thread Wait Time: 0.153 ms Total Operation Time: 342.272 ms Unloading 87 unused Assets / (0.6 MB). Loaded Objects now: 11097. Memory consumption went from 164.7 MB to 164.2 MB. Total: 10.040000 ms (FindLiveObjects: 1.326900 ms CreateObjectMapping: 0.766100 ms MarkObjects: 7.064300 ms DeleteObjects: 0.881400 ms) [LAYOUT] About to load UserSettings\Layouts\default-2022.dwlt, keepMainWindow=False Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. Initialized touch support. [MODES] ModeService[default].InitializeCurrentMode [MODES] ModeService[default].RaiseModeChanged(default, default) IsTimeToCheckForNewEditor: Update time 1698161298 current 1698167834 Initializing input. Input initialized. [Project] Loading completed in 15.858 seconds Project init time: 10.539 seconds Template init time: 0.000 seconds Package Manager init time: 1.057 seconds Asset Database init time: 0.256 seconds Global illumination init time: 0.004 seconds Assemblies load time: 0.980 seconds Unity extensions init time: 0.005 seconds Asset Database refresh time: 0.000 seconds Scene opening time: 2.529 seconds ##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1698167834189,"processId":11484,"projectLoad":15.8575417,"projectInit":10.5388234,"templateInit":0.0,"packageManagerInit":1.0566959,"assetDatabaseInit":0.2561516,"globalIlluminationInit":0.0039261,"assembliesLoad":0.980014,"unityExtensionsInit":0.0052829,"assetDatabaseRefresh":0.0,"sceneOpening":2.5288822} ##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1698167834189,"processId":11484,"editorVersion":"2022.3.10f1 (ff3792e53c62)","branch":"2022.3/staging","buildType":"Release","platform":"Windows"} Asset Pipeline Refresh (id=4023efbc7b03f2e45be0d7033297ca07): Total: 0.040 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) EditorUpdateCheck: Response {"updateinterval":3600} updateurl = interval = 3600 [Licensing::Client] Successfully resolved entitlement details Created GICache directory at C:/Users/Piteur/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.041s, timestamps: [16.892 - 16.933] gi::BakeBackendSwitch: switching bake backend from 3 to 1. Setting up 4 worker threads for Enlighten. [00:00:02] Builtin Sky manager started. Android Extension - Scanning For ADB Devices 312 ms [00:00:02] Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.25s wallclock) [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated access token: "jV7nxdZi"... (expires: 2024-10-24 17:17:15 GMT) [Licensing::Client] Successfully updated the access token [Licensing::Module] Successfully updated access token: "jV7nxdZi"... (expires: 2024-10-24 17:17:16 GMT) Android Extension - Scanning For ADB Devices 219 ms Attempted to call .Dispose on an already disposed CancellationTokenSource Android Extension - Scanning For ADB Devices 221 ms Android Extension - Scanning For ADB Devices 237 ms Asset Pipeline Refresh (id=1df8321c17ea4bb4b98fc81646f055f3): Total: 0.007 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) TrimDiskCacheJob: Current cache size 33mb Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Attempted to call .Dispose on an already disposed CancellationTokenSource Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.633 seconds Refreshing native plugins compatible for Editor in 14.90 ms, found 9 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-VR2024 Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.099 seconds Domain Reload Profiling: 2726ms BeginReloadAssembly (433ms) ExecutionOrderSort (0ms) DisableScriptedObjects (52ms) BackupInstance (0ms) ReleaseScriptingObjects (1ms) CreateAndSetChildDomain (201ms) RebuildCommonClasses (43ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (43ms) LoadAllAssembliesAndSetupDomain (93ms) LoadAssemblies (165ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (31ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (21ms) FinalizeReload (2099ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (921ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (31ms) SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (121ms) ProcessInitializeOnLoadAttributes (715ms) ProcessInitializeOnLoadMethodAttributes (36ms) AfterProcessingInitializeOnLoad (10ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (1ms) AwakeInstancesAfterBackupRestoration (636ms) Asset Pipeline Refresh (id=9db1794f2acb1bc4a8fcd27b8542b26c): Total: 3.131 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=320 ms Asset DB Callback time: managed=16 ms, native=0 ms Scripting: domain reloads=1, domain reload time=2793 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=6583, non-scripts=2484 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.622ms ApplyChangesToAssetFolders: 0.065ms Scan: 0.001ms OnSourceAssetsModified: 0.002ms GetAllGuidsForCategorization: 1.657ms CategorizeAssets: 101.224ms ImportOutOfDateAssets: 2147.865ms (2140.555ms without children) CompileScripts: 0.019ms CollectScriptTypesHashes: 0.684ms ReloadNativeAssets: 0.868ms UnloadImportedAssets: 0.770ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.664ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 2.304ms PostProcessAllAssets: 16.169ms GatherAllCurrentPrimaryArtifactRevisions: 0.826ms UnloadStreamsBegin: 1.648ms PersistCurrentRevisions: 0.335ms UnloadStreamsEnd: 0.055ms GenerateScriptTypeHashes: 15.269ms Untracked: 860.150ms [OVRPlugin][INFO] CompositorOpenXR::PreInitialize(activity = 0000000000000000, apiType = 0, preinitializeFlags=0x0)[OVRPlugin][INFO] Support Non-Oculus runtime: NO[OVRPlugin][INFO] -- Set xrGetInstanceProcAddr to OpenXR Loader[OVRPlugin][INFO] Available Extensions: (33)[OVRPlugin][INFO] Name=XR_KHR_D3D11_enable SpecVersion=9[OVRPlugin][INFO] Name=XR_KHR_D3D12_enable SpecVersion=9[OVRPlugin][INFO] Name=XR_KHR_opengl_enable SpecVersion=10[OVRPlugin][INFO] Name=XR_KHR_vulkan_enable SpecVersion=8[OVRPlugin][INFO] Name=XR_KHR_vulkan_enable2 SpecVersion=2[OVRPlugin][INFO] Name=XR_KHR_composition_layer_depth SpecVersion=6[OVRPlugin][INFO] Name=XR_KHR_win32_convert_performance_counter_time SpecVersion=1[OVRPlugin][INFO] Name=XR_KHR_convert_timespec_time SpecVersion=1[OVRPlugin][INFO] Name=XR_KHR_composition_layer_cube SpecVersion=8[OVRPlugin][INFO] Name=XR_KHR_composition_layer_cylinder SpecVersion=4[OVRPlugin][INFO] Name=XR_KHR_composition_layer_equirect SpecVersion=3[OVRPlugin][INFO] Name=XR_KHR_visibility_mask SpecVersion=2[OVRPlugin][INFO] Name=XR_KHR_composition_layer_color_scale_bias SpecVersion=5[OVRPlugin][INFO] Name=XR_EXT_win32_appcontainer_compatible SpecVersion=1[OVRPlugin][INFO] Name=XR_EXT_debug_utils SpecVersion=4[OVRPlugin][INFO] Name=XR_OCULUS_recenter_event SpecVersion=1[OVRPlugin][INFO] Name=XR_OCULUS_audio_device_guid SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_color_space SpecVersion=3[OVRPlugin][INFO] Name=XR_FB_display_refresh_rate SpecVersion=1[OVRPlugin][INFO] Name=XR_META_performance_metrics SpecVersion=2[OVRPlugin][INFO] Name=XR_META_headset_id SpecVersion=1[OVRPlugin][INFO] Name=XR_OCULUS_ovrsession_handle SpecVersion=1[OVRPlugin][INFO] Name=XR_EXT_hand_tracking SpecVersion=4[OVRPlugin][INFO] Name=XR_FB_hand_tracking_aim SpecVersion=2[OVRPlugin][INFO] Name=XR_FB_hand_tracking_capsules SpecVersion=3[OVRPlugin][INFO] Name=XR_FB_hand_tracking_mesh SpecVersion=3[OVRPlugin][INFO] Name=XR_METAX1_simultaneous_hands_controllers_management SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_haptic_amplitude_envelope SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_haptic_pcm SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_touch_controller_pro SpecVersion=1[OVRPlugin][INFO] Name=XR_META_touch_controller_plus SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_touch_controller_proximity SpecVersion=1[OVRPlugin][INFO] Name=XR_OCULUS_external_camera SpecVersion=1[OVRPlugin][INFO] Unavailable OpenXR extension: XR_EXT_performance_settings[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_swapchain_update_state[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_swapchain_update_state_vulkan[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_foveation[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_foveation_configuration[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_foveation_vulkan[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_vulkan_swapchain_create_info[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_foveation_eye_tracked[OVRPlugin][INFO] Unavailable OpenXR extension: XR_KHR_composition_layer_equirect2[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_passthrough[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_triangle_mesh[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_passthrough_keyboard_hands[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_passthrough_color_lut[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_passthrough_preferences[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_render_model[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_keyboard_tracking[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_virtual_keyboard[OVRPlugin][INFO] Unavailable OpenXR extension: XR_EXT_hand_joints_motion_range[OVRPlugin][INFO] Unavailable OpenXR extension: XR_EXTX1_hand_tracking_data_source[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_scene[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_container[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_query[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_storage[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_storage_batch[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_sharing[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_user[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_spatial_entity_mesh[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_face_tracking[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_eye_tracking_social[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_body_tracking[OVRPlugin][INFO] Unavailable OpenXR extension: XR_MSFT_hand_interaction[OVRPlugin][INFO] Unavailable OpenXR extension: XR_METAX2_detached_controllers[OVRPlugin][INFO] Unavailable OpenXR extension: XR_METAX1_environment_depth[OVRPlugin][INFO] Available Layers: (0)[OVRPlugin][INFO] Preinitialize: xrCreateInstance() succeeded[OVRPlugin][INFO] OpenXR runtime name: Oculus, version 1.89.0[OVRPlugin][INFO] OpenXR runtime supports XR_META_headset_id extension[OVRPlugin][INFO] Preinitialize: xrGetSystem() succeeded. xrSystemId 19[OVRPlugin][INFO] OpenXR headset id system properties: id 525078A55AAB4DC9B8021EBD6C7CFFF4[OVRPlugin][INFO] VkInstanceExtensions:[OVRPlugin][INFO] VK_KHR_surface[OVRPlugin][INFO] VK_KHR_external_memory_capabilities[OVRPlugin][INFO] VK_KHR_win32_surface[OVRPlugin][INFO] VK_KHR_external_fence_capabilities[OVRPlugin][INFO] VK_KHR_external_semaphore_capabilities[OVRPlugin][INFO] VK_KHR_get_physical_device_properties2[OVRPlugin][INFO] VkDeviceExtensions:[OVRPlugin][INFO] VK_KHR_swapchain[OVRPlugin][INFO] VK_KHR_external_memory[OVRPlugin][INFO] VK_KHR_external_memory_win32[OVRPlugin][INFO] VK_KHR_external_fence[OVRPlugin][INFO] VK_KHR_external_fence_win32[OVRPlugin][INFO] VK_KHR_external_semaphore[OVRPlugin][INFO] VK_KHR_external_semaphore_win32[OVRPlugin][INFO] VK_KHR_get_memory_requirements2[OVRPlugin][INFO] VK_KHR_dedicated_allocation[OVRPlugin][INFO] Preinitialize: xrDestroyInstance() succeeded[OVRPlugin][INFO] ProfilerSystem: verbose mode 0[OVRPlugin][INFO] OVRPlugin 1.89.0 ... preinitialized[XR] Oculus settings : Shared Depth Buffer: Yes Dash Support: Yes Requested Stereo Rendering Mode Single Pass Instanced Color Space: Linear Low Overhead Mode: No Optimize Buffer Discards: Yes Phase Sync: No Symmetric Projection: Yes Subsampled Layout: No Foveated Rendering Method: Fixed Foveated Rendering Late Latching: No Late Latching Debug: No Enable TrackingOrigin Stage Mode: No Depth Testing: No [Subsystems] Loading plugin OculusXRPlugin for subsystem oculus display... [OVRPlugin][INFO] OpenXR SDK version 1.0.27[OVRPlugin][INFO] Available Extensions: (33)[OVRPlugin][INFO] Name=XR_KHR_D3D11_enable SpecVersion=9[OVRPlugin][INFO] Name=XR_KHR_D3D12_enable SpecVersion=9[OVRPlugin][INFO] Name=XR_KHR_opengl_enable SpecVersion=10[OVRPlugin][INFO] Name=XR_KHR_vulkan_enable SpecVersion=8[OVRPlugin][INFO] Name=XR_KHR_vulkan_enable2 SpecVersion=2[OVRPlugin][INFO] Name=XR_KHR_composition_layer_depth SpecVersion=6[OVRPlugin][INFO] Name=XR_KHR_win32_convert_performance_counter_time SpecVersion=1[OVRPlugin][INFO] Name=XR_KHR_convert_timespec_time SpecVersion=1[OVRPlugin][INFO] Name=XR_KHR_composition_layer_cube SpecVersion=8[OVRPlugin][INFO] Name=XR_KHR_composition_layer_cylinder SpecVersion=4[OVRPlugin][INFO] Name=XR_KHR_composition_layer_equirect SpecVersion=3[OVRPlugin][INFO] Name=XR_KHR_visibility_mask SpecVersion=2[OVRPlugin][INFO] Name=XR_KHR_composition_layer_color_scale_bias SpecVersion=5[OVRPlugin][INFO] Name=XR_EXT_win32_appcontainer_compatible SpecVersion=1[OVRPlugin][INFO] Name=XR_EXT_debug_utils SpecVersion=4[OVRPlugin][INFO] Name=XR_OCULUS_recenter_event SpecVersion=1[OVRPlugin][INFO] Name=XR_OCULUS_audio_device_guid SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_color_space SpecVersion=3[OVRPlugin][INFO] Name=XR_FB_display_refresh_rate SpecVersion=1[OVRPlugin][INFO] Name=XR_META_performance_metrics SpecVersion=2[OVRPlugin][INFO] Name=XR_META_headset_id SpecVersion=1[OVRPlugin][INFO] Name=XR_OCULUS_ovrsession_handle SpecVersion=1[OVRPlugin][INFO] Name=XR_EXT_hand_tracking SpecVersion=4[OVRPlugin][INFO] Name=XR_FB_hand_tracking_aim SpecVersion=2[OVRPlugin][INFO] Name=XR_FB_hand_tracking_capsules SpecVersion=3[OVRPlugin][INFO] Name=XR_FB_hand_tracking_mesh SpecVersion=3[OVRPlugin][INFO] Name=XR_METAX1_simultaneous_hands_controllers_management SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_haptic_amplitude_envelope SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_haptic_pcm SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_touch_controller_pro SpecVersion=1[OVRPlugin][INFO] Name=XR_META_touch_controller_plus SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_touch_controller_proximity SpecVersion=1[OVRPlugin][INFO] Name=XR_OCULUS_external_camera SpecVersion=1[OVRPlugin][INFO] Unavailable OpenXR extension: XR_EXT_performance_settings[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_swapchain_update_state[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_swapchain_update_state_vulkan[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_foveation[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_foveation_configuration[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_foveation_vulkan[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_vulkan_swapchain_create_info[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_foveation_eye_tracked[OVRPlugin][INFO] Unavailable OpenXR extension: XR_KHR_composition_layer_equirect2[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_passthrough[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_triangle_mesh[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_passthrough_keyboard_hands[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_passthrough_color_lut[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_passthrough_preferences[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_render_model[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_keyboard_tracking[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_virtual_keyboard[OVRPlugin][INFO] Unavailable OpenXR extension: XR_EXT_hand_joints_motion_range[OVRPlugin][INFO] Unavailable OpenXR extension: XR_EXTX1_hand_tracking_data_source[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_scene[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_container[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_query[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_storage[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_storage_batch[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_sharing[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_user[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_spatial_entity_mesh[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_face_tracking[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_eye_tracking_social[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_body_tracking[OVRPlugin][INFO] Unavailable OpenXR extension: XR_MSFT_hand_interaction[OVRPlugin][INFO] Unavailable OpenXR extension: XR_METAX2_detached_controllers[OVRPlugin][INFO] Unavailable OpenXR extension: XR_METAX1_environment_depth[OVRPlugin][INFO] Initialize: xrCreateInstance() succeeded[OVRPlugin][INFO] OpenXR runtime name: Oculus, version 1.89.0[OVRPlugin][INFO] xrGetSystem() succeeded. xrSystemId 19[OVRPlugin][INFO] OpenXR system properties: venderId 4294955582, systemName Oculus Quest, maxSwapchainImage(4096, 4096), maxLayerCount 16, orientationTracking 1, positionTracking 1[OVRPlugin][INFO] OpenXR hand tracking system properties: hand tracking supported 1[OVRPlugin][INFO] OpenXR simultaneous hands+controllers system properties: hand tracking supported 0[OVRPlugin][INFO] OpenXR headset id system properties: id 525078A55AAB4DC9B8021EBD6C7CFFF4[OVRPlugin][INFO] xrEnumerateViewConfigurationViews() found 2 views[OVRPlugin][INFO] View: Recommended Width=1808 Height=2000 SampleCount=1 Maximum Width=3616 Height=4000 SampleCount=4[OVRPlugin][INFO] View: Recommended Width=1808 Height=2000 SampleCount=1 Maximum Width=3616 Height=4000 SampleCount=4[OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_UNKNOWN->XR_SESSION_STATE_IDLE session=72106917442355201 time=15666261542600[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/app/cpu_frametime[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/app/gpu_frametime[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/compositor/cpu_frametime[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/compositor/gpu_frametime[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/compositor/dropped_frame_count[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/compositor/spacewarp_mode[OVRPlugin][INFO] CompositorOpenXR::Initialize() - succeeded[OVRPlugin][INFO] OVRPlugin 1.89.0 ... initialized[Subsystems] Loading plugin OculusXRPlugin for subsystem oculus input... [XR] Oculus XR Plugin Display Start [XR] Unity will render to eye texture(s) of format: Texture Array [XR] The Oculus eye layer has texture(s) of format: Texture Array [OVRPlugin][ERROR] [GetBoundaryGeometry] isSessionRunning == false (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:11122)Unity v2022.3.10f1, Oculus Utilities v1.89.0, OVRPlugin v1.89.0, SDK v1.0.27. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2027) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2027) SystemHeadset Oculus_Link_Quest_2, API OpenXR UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2032) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2032) OpenXR instance 0x2CDC00000001 session 0x1002CDC00000001 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2036) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2036) Current display frequency 72, available frequencies [72] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2151) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2151) TcpListener started. Local endpoint: 0.0.0.0:32419 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRNetwork/OVRNetworkTcpServer:StartListening (int) (at Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs:102) OVRSystemPerfMetrics/OVRSystemPerfMetricsTcpServer:OnEnable () (at Assets/Oculus/VR/Scripts/Util/OVRSystemPerfMetrics.cs:246) UnityEngine.GameObject:AddComponent (System.Type) UnityEngine.GameObject:AddComponent () OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2163) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs Line: 102) [OVRNetworkTcpServer] Start Listening on port 32419 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRNetwork/OVRNetworkTcpServer:StartListening (int) (at Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs:117) OVRSystemPerfMetrics/OVRSystemPerfMetricsTcpServer:OnEnable () (at Assets/Oculus/VR/Scripts/Util/OVRSystemPerfMetrics.cs:246) UnityEngine.GameObject:AddComponent (System.Type) UnityEngine.GameObject:AddComponent () OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2163) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs Line: 117) [OVRPlugin][INFO] [CompositorOpenXR::SetClientColorDesc] Change colorspace from 0 to 7[OVRPlugin] [CompositorOpenXR::SetClientColorDesc] Change colorspace from 0 to 7 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) OVRPlugin:SetClientColorDesc (OVRPlugin/ColorSpace) (at Assets/Oculus/VR/Scripts/OVRPlugin.cs:8707) OVRManager:set_colorGamut (OVRManager/ColorSpace) (at Assets/Oculus/VR/Scripts/OVRManager.cs:554) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2180) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) Local Dimming feature is not supported UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2210) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2210) Found IOVRSkeletonDataProvider reference in LeftOVRHand due to unassigned field. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRSkeleton:Awake () (at Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs:233) (Filename: Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs Line: 233) Found IOVRSkeletonDataProvider reference in RightOVRHand due to unassigned field. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRSkeleton:Awake () (at Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs:233) (Filename: Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs Line: 233) [OVRManager] OnApplicationPause(false) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OnApplicationPause (bool) (at Assets/Oculus/VR/Scripts/OVRManager.cs:2986) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2986) [OVRManager] OnApplicationFocus(true) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OnApplicationFocus (bool) (at Assets/Oculus/VR/Scripts/OVRManager.cs:2994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2994) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 53.473 ms Integration: 817.275 ms Integration of assets: 0.412 ms Thread Wait Time: 0.004 ms Total Operation Time: 871.164 ms Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for C:/Users/Piteur/Desktop/GAMEDEV/PROJETS UNITY/VR2024/Assets/Oculus/Interaction/Samples/Objects/Environment/Tooltips/DialogVideos/Instruction_HandGrab.mp4 The current MSAA level is 2, but the recommended MSAA level is 4. Switching to the recommended level. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2451) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2451) [OVRManager] HMDAcquired event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2491) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2491) [OVRManager] InputFocusLost event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2579) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2579) Unable to process a controller whose SampleRateHz is 0 now. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRHaptics/OVRHapticsOutput:Process () (at Assets/Oculus/VR/Scripts/OVRHaptics.cs:181) OVRHaptics:Process () (at Assets/Oculus/VR/Scripts/OVRHaptics.cs:417) OVRManager:LateUpdate () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2943) (Filename: Assets/Oculus/VR/Scripts/OVRHaptics.cs Line: 181) Unable to process a controller whose SampleRateHz is 0 now. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRHaptics/OVRHapticsOutput:Process () (at Assets/Oculus/VR/Scripts/OVRHaptics.cs:181) OVRHaptics:Process () (at Assets/Oculus/VR/Scripts/OVRHaptics.cs:417) OVRManager:LateUpdate () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2943) (Filename: Assets/Oculus/VR/Scripts/OVRHaptics.cs Line: 181) [XR] Rendering directly to eye textures. [OVRPlugin] CompositorOpenXR_D3D11::Layer::Initialize(): CreateSwapchain for eye 0: 04002CDC00000001, 3 stages UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] ... m_textureStages[0][0] = 00000217F5D6D5F8 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] ... m_textureStages[0][1] = 00000217F5D714F8 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] ... m_textureStages[0][2] = 00000217F5D70FB8 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] CompositorOpenXR_D3D11::Layer::CreateDepthSwapChain(): [depthStencil] CreateSwapchain for eye 0: 04002CDC00000002, 3 stages UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] ... m_depthTextureStages[0][0] = 00000217F5D6F038 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] ... m_depthTextureStages[0][1] = 00000217F5D6A6B8 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] ... m_depthTextureStages[0][2] = 00000217F5D724B8 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture [OVRPlugin][INFO] ovrp_GetSystemCpuLevel2() deprecated, please use ovrp_GetSuggestedCpuPerformanceLevel()[OVRPlugin] ovrp_GetSystemCpuLevel2() deprecated, please use ovrp_GetSuggestedCpuPerformanceLevel() UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin][INFO] ovrp_GetSystemGpuLevel2() deprecated, please use ovrp_GetSuggestedGpuPerformanceLevel()[OVRPlugin] ovrp_GetSystemGpuLevel2() deprecated, please use ovrp_GetSuggestedGpuPerformanceLevel() UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) XRTextureManager::SetupRenderTextureFromXRRequest (id: 1 col: 00000217F5D6D5F8 d: 00000217F5D6F038 sr: 0000000000000000) RenderTexture::Create (id: 1) IVRDeviceCallback_CreateEyeTextureResources 00000217F5D6D5F8 IVRDeviceCallback_CreateEyeTextureResources 00000217F5D6F038 XRTextureManager::SetupRenderTextureFromXRRequest (id: 2 col: 00000217F5D714F8 d: 00000217F5D6A6B8 sr: 0000000000000000) RenderTexture::Create (id: 2) IVRDeviceCallback_CreateEyeTextureResources 00000217F5D714F8 IVRDeviceCallback_CreateEyeTextureResources 00000217F5D6A6B8 XRTextureManager::SetupRenderTextureFromXRRequest (id: 3 col: 00000217F5D70FB8 d: 00000217F5D724B8 sr: 0000000000000000) RenderTexture::Create (id: 3) IVRDeviceCallback_CreateEyeTextureResources 00000217F5D70FB8 IVRDeviceCallback_CreateEyeTextureResources 00000217F5D724B8 [Licensing::Client] Successfully resolved entitlement details [OVRManager] OnApplicationFocus(false) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OnApplicationFocus (bool) (at Assets/Oculus/VR/Scripts/OVRManager.cs:2998) UnityEditor.PlayModeView:SetFocus (bool) UnityEditor.GameView:OnLostFocus () UnityEditor.HostView:OnLostFocus () (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2998) [XR] Destroying distortion window XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture [XR] Oculus XR Plugin Display Stop [OVRPlugin] CompositorOpenXR::~CompositorOpenXR() UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) UnityEngine.IntegratedSubsystem:Destroy () UnityEngine.XR.Management.XRLoaderHelper:DestroySubsystem () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRLoaderHelper.cs:85) Unity.XR.Oculus.OculusLoader:Deinitialize () (at ./Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/OculusLoader.cs:233) UnityEngine.XR.Management.XRManagerSettings:DeinitializeLoader () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRManagerSettings.cs:461) UnityEngine.XR.Management.XRGeneralSettings:DeInitXRSDK () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:201) UnityEngine.XR.Management.XRGeneralSettings:Quit () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:128) UnityEngine.XR.Management.XRGeneralSettings:InternalPlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:112) UnityEditor.XR.Management.XRGeneralSettingsPerBuildTarget:PlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Editor/XRGeneralSettingsPerBuildTarget.cs:119) UnityEditor.EditorApplication:Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange) UnityEditor.EditorApplication:ExitPlaymode () UnityEditor.Toolbars.PlayModeButtons:OnPlayButtonValueChanged (UnityEngine.UIElements.ChangeEvent`1) UnityEngine.UIElements.EventCallbackFunctor`1>:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.PropagationPhase) UnityEngine.UIElements.EventCallbackRegistry:InvokeCallbacks (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.PropagationPhase) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.CallbackEventHandler:UnityEngine.UIElements.IEventHandler.HandleEvent (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPath (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.DefaultDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue () UnityEngine.UIElements.EventDispatcher:OpenGate () UnityEngine.UIElements.EventDispatcherGate:Dispose () UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue () UnityEngine.UIElements.EventDispatcher:OpenGate () UnityEngine.UIElements.EventDispatcherGate:Dispose () UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] m_xrSession destroyed UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) UnityEngine.IntegratedSubsystem:Destroy () UnityEngine.XR.Management.XRLoaderHelper:DestroySubsystem () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRLoaderHelper.cs:85) Unity.XR.Oculus.OculusLoader:Deinitialize () (at ./Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/OculusLoader.cs:233) UnityEngine.XR.Management.XRManagerSettings:DeinitializeLoader () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRManagerSettings.cs:461) UnityEngine.XR.Management.XRGeneralSettings:DeInitXRSDK () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:201) UnityEngine.XR.Management.XRGeneralSettings:Quit () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:128) UnityEngine.XR.Management.XRGeneralSettings:InternalPlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:112) UnityEditor.XR.Management.XRGeneralSettingsPerBuildTarget:PlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Editor/XRGeneralSettingsPerBuildTarget.cs:119) UnityEditor.EditorApplication:Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange) UnityEditor.EditorApplication:ExitPlaymode () UnityEditor.Toolbars.PlayModeButtons:OnPlayButtonValueChanged (UnityEngine.UIElements.ChangeEvent`1) UnityEngine.UIElements.EventCallbackFunctor`1>:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.PropagationPhase) UnityEngine.UIElements.EventCallbackRegistry:InvokeCallbacks (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.PropagationPhase) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.CallbackEventHandler:UnityEngine.UIElements.IEventHandler.HandleEvent (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPath (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.DefaultDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue () UnityEngine.UIElements.EventDispatcher:OpenGate () UnityEngine.UIElements.EventDispatcherGate:Dispose () UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue () UnityEngine.UIElements.EventDispatcher:OpenGate () UnityEngine.UIElements.EventDispatcherGate:Dispose () UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] m_xrInstance destroyed UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) UnityEngine.IntegratedSubsystem:Destroy () UnityEngine.XR.Management.XRLoaderHelper:DestroySubsystem () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRLoaderHelper.cs:85) Unity.XR.Oculus.OculusLoader:Deinitialize () (at ./Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/OculusLoader.cs:233) UnityEngine.XR.Management.XRManagerSettings:DeinitializeLoader () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRManagerSettings.cs:461) UnityEngine.XR.Management.XRGeneralSettings:DeInitXRSDK () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:201) UnityEngine.XR.Management.XRGeneralSettings:Quit () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:128) UnityEngine.XR.Management.XRGeneralSettings:InternalPlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:112) UnityEditor.XR.Management.XRGeneralSettingsPerBuildTarget:PlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Editor/XRGeneralSettingsPerBuildTarget.cs:119) UnityEditor.EditorApplication:Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange) UnityEditor.EditorApplication:ExitPlaymode () UnityEditor.Toolbars.PlayModeButtons:OnPlayButtonValueChanged (UnityEngine.UIElements.ChangeEvent`1) UnityEngine.UIElements.EventCallbackFunctor`1>:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.PropagationPhase) UnityEngine.UIElements.EventCallbackRegistry:InvokeCallbacks (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.PropagationPhase) UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.CallbackEventHandler:HandleEventAtCurrentTargetAndPhase (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.CallbackEventHandler:UnityEngine.UIElements.IEventHandler.HandleEvent (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.EventDispatchUtilities:HandleEventAcrossPropagationPath (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase) UnityEngine.UIElements.DefaultDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool) UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue () UnityEngine.UIElements.EventDispatcher:OpenGate () UnityEngine.UIElements.EventDispatcherGate:Dispose () UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) UnityEngine.UIElements.EventDispatcher:ProcessEventQueue () UnityEngine.UIElements.EventDispatcher:OpenGate () UnityEngine.UIElements.EventDispatcherGate:Dispose () UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel) UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode) UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode) UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel) UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&) UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr) UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr) UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [XR] Oculus XR Plugin Display Shutdown The current MSAA level is 4, but the recommended MSAA level is 2. Switching to the recommended level. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2451) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2451) [OVRManager] HMDLost event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2477) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2477) [OVRManager] AudioOutChanged event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2617) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2617) [OVRManager] AudioInChanged event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2639) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2639) [OVRManager] OnApplicationQuit UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OnApplicationQuit () (at Assets/Oculus/VR/Scripts/OVRManager.cs:3004) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 3004) [OVRNetworkTcpServer] Stopped listening UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRNetwork/OVRNetworkTcpServer:StopListening () (at Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs:146) OVRSystemPerfMetrics/OVRSystemPerfMetricsTcpServer:OnDisable () (at Assets/Oculus/VR/Scripts/Util/OVRSystemPerfMetrics.cs:251) OVRManager:OnDisable () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2937) (Filename: Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs Line: 146) [OVRSystemPerfMetricsTcpServer] server destroyed UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRSystemPerfMetrics/OVRSystemPerfMetricsTcpServer:OnDisable () (at Assets/Oculus/VR/Scripts/Util/OVRSystemPerfMetrics.cs:255) OVRManager:OnDisable () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2937) (Filename: Assets/Oculus/VR/Scripts/Util/OVRSystemPerfMetrics.cs Line: 255) [OVRManager] OnDestroy UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OnDestroy () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2971) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2971) Unloading 8 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 41.850 ms Integration: 45.395 ms Integration of assets: 0.032 ms Thread Wait Time: -0.023 ms Total Operation Time: 87.254 ms Unloading 130 unused Assets / (14.4 MB). Loaded Objects now: 12541. Memory consumption went from 215.4 MB to 201.0 MB. Total: 17.436200 ms (FindLiveObjects: 1.090200 ms CreateObjectMapping: 0.548000 ms MarkObjects: 12.774300 ms DeleteObjects: 3.022400 ms) [Licensing::Client] Successfully resolved entitlements Initialized touch support. Asset Pipeline Refresh (id=fc8e3d07c0d47da4eac6d1d626ae057a): Total: 0.009 seconds - Initiated by RefreshV2(AllowForceSynchronousImport) Starting new worker id: 0 with log in C:/Users/Piteur/Desktop/GAMEDEV/PROJETS UNITY/VR2024/Logs/AssetImportWorker0.log Starting new worker id: 1 with log in C:/Users/Piteur/Desktop/GAMEDEV/PROJETS UNITY/VR2024/Logs/AssetImportWorker1.log Worker ready: AssetImportWorker1 1 Worker ready: AssetImportWorker0 0 [Worker0] Start importing Assets/Oculus/Interaction/Samples using Guid(cacd70082169fac4585a07c4193839ad) Importer(815301076,1909f56bfc062723c751e8b465ee728b) [Worker0] -> (artifact id: 'd965fd270a88f683a1c6f998bb1b467a') in 0.007239 seconds Opening scene 'Assets/Oculus/Interaction/Samples/Scenes/Examples/DistanceGrabExamples.unity' Unloading 4 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Assets/Oculus/Interaction/Samples/Scenes/Examples/DistanceGrabExamples.unity' Deserialize: 24.165 ms Integration: 116.948 ms Integration of assets: 0.031 ms Thread Wait Time: 0.024 ms Total Operation Time: 141.168 ms Unloading 1491 unused Assets / (0.7 MB). Loaded Objects now: 13012. Memory consumption went from 216.9 MB to 216.2 MB. Total: 18.460600 ms (FindLiveObjects: 1.209800 ms CreateObjectMapping: 0.683100 ms MarkObjects: 14.323600 ms DeleteObjects: 2.242400 ms) Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. [Licensing::Client] Successfully resolved entitlements Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.625 seconds Refreshing native plugins compatible for Editor in 13.71 ms, found 9 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found [Licensing::Client] Successfully resolved entitlement details [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-VR2024 Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.174 seconds Domain Reload Profiling: 2797ms BeginReloadAssembly (424ms) ExecutionOrderSort (0ms) DisableScriptedObjects (33ms) BackupInstance (0ms) ReleaseScriptingObjects (1ms) CreateAndSetChildDomain (200ms) RebuildCommonClasses (45ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (40ms) LoadAllAssembliesAndSetupDomain (99ms) LoadAssemblies (177ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (31ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (22ms) FinalizeReload (2175ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (977ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (29ms) SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (133ms) ProcessInitializeOnLoadAttributes (761ms) ProcessInitializeOnLoadMethodAttributes (38ms) AfterProcessingInitializeOnLoad (11ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (1ms) AwakeInstancesAfterBackupRestoration (627ms) Asset Pipeline Refresh (id=b92b723004f4ebc41b4985e4af3bf743): Total: 3.191 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=296 ms Asset DB Callback time: managed=19 ms, native=0 ms Scripting: domain reloads=1, domain reload time=2873 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=6583, non-scripts=2484 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.642ms ApplyChangesToAssetFolders: 0.067ms Scan: 0.003ms OnSourceAssetsModified: 0.002ms GetAllGuidsForCategorization: 2.028ms CategorizeAssets: 68.248ms ImportOutOfDateAssets: 2223.982ms (2216.457ms without children) CompileScripts: 0.020ms CollectScriptTypesHashes: 0.085ms ReloadNativeAssets: 0.732ms UnloadImportedAssets: 1.021ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.811ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms OnDemandSchedulerStart: 2.855ms PostProcessAllAssets: 19.082ms GatherAllCurrentPrimaryArtifactRevisions: 0.486ms UnloadStreamsBegin: 2.941ms PersistCurrentRevisions: 0.340ms UnloadStreamsEnd: 0.065ms GenerateScriptTypeHashes: 12.464ms Untracked: 872.653ms [XR] Oculus settings : Shared Depth Buffer: Yes Dash Support: Yes Requested Stereo Rendering Mode Single Pass Instanced Color Space: Linear Low Overhead Mode: No Optimize Buffer Discards: Yes Phase Sync: No Symmetric Projection: Yes Subsampled Layout: No Foveated Rendering Method: Fixed Foveated Rendering Late Latching: No Late Latching Debug: No Enable TrackingOrigin Stage Mode: No Depth Testing: No [Subsystems] Loading plugin OculusXRPlugin for subsystem oculus display... [OVRPlugin][INFO] OpenXR SDK version 1.0.27[OVRPlugin][INFO] Available Extensions: (33)[OVRPlugin][INFO] Name=XR_KHR_D3D11_enable SpecVersion=9[OVRPlugin][INFO] Name=XR_KHR_D3D12_enable SpecVersion=9[OVRPlugin][INFO] Name=XR_KHR_opengl_enable SpecVersion=10[OVRPlugin][INFO] Name=XR_KHR_vulkan_enable SpecVersion=8[OVRPlugin][INFO] Name=XR_KHR_vulkan_enable2 SpecVersion=2[OVRPlugin][INFO] Name=XR_KHR_composition_layer_depth SpecVersion=6[OVRPlugin][INFO] Name=XR_KHR_win32_convert_performance_counter_time SpecVersion=1[OVRPlugin][INFO] Name=XR_KHR_convert_timespec_time SpecVersion=1[OVRPlugin][INFO] Name=XR_KHR_composition_layer_cube SpecVersion=8[OVRPlugin][INFO] Name=XR_KHR_composition_layer_cylinder SpecVersion=4[OVRPlugin][INFO] Name=XR_KHR_composition_layer_equirect SpecVersion=3[OVRPlugin][INFO] Name=XR_KHR_visibility_mask SpecVersion=2[OVRPlugin][INFO] Name=XR_KHR_composition_layer_color_scale_bias SpecVersion=5[OVRPlugin][INFO] Name=XR_EXT_win32_appcontainer_compatible SpecVersion=1[OVRPlugin][INFO] Name=XR_EXT_debug_utils SpecVersion=4[OVRPlugin][INFO] Name=XR_OCULUS_recenter_event SpecVersion=1[OVRPlugin][INFO] Name=XR_OCULUS_audio_device_guid SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_color_space SpecVersion=3[OVRPlugin][INFO] Name=XR_FB_display_refresh_rate SpecVersion=1[OVRPlugin][INFO] Name=XR_META_performance_metrics SpecVersion=2[OVRPlugin][INFO] Name=XR_META_headset_id SpecVersion=1[OVRPlugin][INFO] Name=XR_OCULUS_ovrsession_handle SpecVersion=1[OVRPlugin][INFO] Name=XR_EXT_hand_tracking SpecVersion=4[OVRPlugin][INFO] Name=XR_FB_hand_tracking_aim SpecVersion=2[OVRPlugin][INFO] Name=XR_FB_hand_tracking_capsules SpecVersion=3[OVRPlugin][INFO] Name=XR_FB_hand_tracking_mesh SpecVersion=3[OVRPlugin][INFO] Name=XR_METAX1_simultaneous_hands_controllers_management SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_haptic_amplitude_envelope SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_haptic_pcm SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_touch_controller_pro SpecVersion=1[OVRPlugin][INFO] Name=XR_META_touch_controller_plus SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_touch_controller_proximity SpecVersion=1[OVRPlugin][INFO] Name=XR_OCULUS_external_camera SpecVersion=1[OVRPlugin][INFO] Unavailable OpenXR extension: XR_EXT_performance_settings[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_swapchain_update_state[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_swapchain_update_state_vulkan[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_foveation[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_foveation_configuration[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_foveation_vulkan[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_vulkan_swapchain_create_info[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_foveation_eye_tracked[OVRPlugin][INFO] Unavailable OpenXR extension: XR_KHR_composition_layer_equirect2[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_passthrough[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_triangle_mesh[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_passthrough_keyboard_hands[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_passthrough_color_lut[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_passthrough_preferences[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_render_model[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_keyboard_tracking[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_virtual_keyboard[OVRPlugin][INFO] Unavailable OpenXR extension: XR_EXT_hand_joints_motion_range[OVRPlugin][INFO] Unavailable OpenXR extension: XR_EXTX1_hand_tracking_data_source[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_scene[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_container[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_query[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_storage[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_storage_batch[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_sharing[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_user[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_spatial_entity_mesh[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_face_tracking[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_eye_tracking_social[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_body_tracking[OVRPlugin][INFO] Unavailable OpenXR extension: XR_MSFT_hand_interaction[OVRPlugin][INFO] Unavailable OpenXR extension: XR_METAX2_detached_controllers[OVRPlugin][INFO] Unavailable OpenXR extension: XR_METAX1_environment_depth[OVRPlugin][INFO] Initialize: xrCreateInstance() succeeded[OVRPlugin][INFO] OpenXR runtime name: Oculus, version 1.89.0[OVRPlugin][INFO] xrGetSystem() succeeded. xrSystemId 19[OVRPlugin][INFO] OpenXR system properties: venderId 4294955582, systemName Oculus Quest, maxSwapchainImage(4096, 4096), maxLayerCount 16, orientationTracking 1, positionTracking 1[OVRPlugin][INFO] OpenXR hand tracking system properties: hand tracking supported 1[OVRPlugin][INFO] OpenXR simultaneous hands+controllers system properties: hand tracking supported 0[OVRPlugin][INFO] OpenXR headset id system properties: id 525078A55AAB4DC9B8021EBD6C7CFFF4[OVRPlugin][INFO] xrEnumerateViewConfigurationViews() found 2 views[OVRPlugin][INFO] View: Recommended Width=1808 Height=2000 SampleCount=1 Maximum Width=3616 Height=4000 SampleCount=4[OVRPlugin][INFO] View: Recommended Width=1808 Height=2000 SampleCount=1 Maximum Width=3616 Height=4000 SampleCount=4[OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_UNKNOWN->XR_SESSION_STATE_IDLE session=72106917442355201 time=15850636185899[OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_IDLE->XR_SESSION_STATE_READY session=72106917442355201 time=15850636205899[BodyApiPlugin][INFO]: BeginSession called for BodyApi Plugin [BodyApiPlugin][INFO]: BeginSession called for BodyApi Plugin [OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/app/cpu_frametime[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/app/gpu_frametime[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/compositor/cpu_frametime[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/compositor/gpu_frametime[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/compositor/dropped_frame_count[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/compositor/spacewarp_mode[OVRPlugin][INFO] CompositorOpenXR::Initialize() - succeeded[OVRPlugin][INFO] OVRPlugin 1.89.0 ... initialized[Subsystems] Loading plugin OculusXRPlugin for subsystem oculus input... [XR] Oculus XR Plugin Display Start [XR] Unity will render to eye texture(s) of format: Texture Array [XR] The Oculus eye layer has texture(s) of format: Texture Array [OVRPlugin][ERROR] [GetBoundaryGeometry] ovrpBoundary_Outer is not supported (arvr\projects\integrations\OVRPlugin\Src\Util\CompositorOpenXR.cpp:11045)Unity v2022.3.10f1, Oculus Utilities v1.89.0, OVRPlugin v1.89.0, SDK v1.0.27. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2027) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2027) SystemHeadset Oculus_Link_Quest_2, API OpenXR UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2032) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2032) OpenXR instance 0x2CDC00000001 session 0x1002CDC00000001 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2036) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2036) Current display frequency 72, available frequencies [72] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2151) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2151) Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for C:/Users/Piteur/Desktop/GAMEDEV/PROJETS UNITY/VR2024/Assets/Oculus/Interaction/Samples/Objects/Environment/Tooltips/DialogVideos/Instruction_DistanceGrab.mp4 TcpListener started. Local endpoint: 0.0.0.0:32419 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRNetwork/OVRNetworkTcpServer:StartListening (int) (at Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs:102) OVRSystemPerfMetrics/OVRSystemPerfMetricsTcpServer:OnEnable () (at Assets/Oculus/VR/Scripts/Util/OVRSystemPerfMetrics.cs:246) UnityEngine.GameObject:AddComponent (System.Type) UnityEngine.GameObject:AddComponent () OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2163) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs Line: 102) [OVRNetworkTcpServer] Start Listening on port 32419 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRNetwork/OVRNetworkTcpServer:StartListening (int) (at Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs:117) OVRSystemPerfMetrics/OVRSystemPerfMetricsTcpServer:OnEnable () (at Assets/Oculus/VR/Scripts/Util/OVRSystemPerfMetrics.cs:246) UnityEngine.GameObject:AddComponent (System.Type) UnityEngine.GameObject:AddComponent () OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2163) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs Line: 117) [OVRPlugin][INFO] [CompositorOpenXR::SetClientColorDesc] Change colorspace from 0 to 7[OVRPlugin] [CompositorOpenXR::SetClientColorDesc] Change colorspace from 0 to 7 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) OVRPlugin:SetClientColorDesc (OVRPlugin/ColorSpace) (at Assets/Oculus/VR/Scripts/OVRPlugin.cs:8707) OVRManager:set_colorGamut (OVRManager/ColorSpace) (at Assets/Oculus/VR/Scripts/OVRManager.cs:554) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2180) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) Local Dimming feature is not supported UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2210) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2210) Found IOVRSkeletonDataProvider reference in LeftOVRHand due to unassigned field. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRSkeleton:Awake () (at Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs:233) (Filename: Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs Line: 233) Found IOVRSkeletonDataProvider reference in RightOVRHand due to unassigned field. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRSkeleton:Awake () (at Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs:233) (Filename: Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs Line: 233) [OVRManager] OnApplicationPause(false) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OnApplicationPause (bool) (at Assets/Oculus/VR/Scripts/OVRManager.cs:2986) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2986) [OVRManager] OnApplicationFocus(true) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OnApplicationFocus (bool) (at Assets/Oculus/VR/Scripts/OVRManager.cs:2994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2994) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 76.153 ms Integration: 1026.817 ms Integration of assets: 0.129 ms Thread Wait Time: -0.034 ms Total Operation Time: 1103.065 ms OVRControllerHelp: Active controller type: Quest2 for product Oculus Quest (headset Oculus_Link_Quest_2, hand HandRight) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRControllerHelper:InitializeControllerModels () (at Assets/Oculus/VR/Scripts/Util/OVRControllerHelper.cs:200) OVRControllerHelper:Start () (at Assets/Oculus/VR/Scripts/Util/OVRControllerHelper.cs:126) (Filename: Assets/Oculus/VR/Scripts/Util/OVRControllerHelper.cs Line: 200) OVRControllerHelp: Active controller type: Quest2 for product Oculus Quest (headset Oculus_Link_Quest_2, hand HandRight) UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRControllerHelper:InitializeControllerModels () (at Assets/Oculus/VR/Scripts/Util/OVRControllerHelper.cs:200) OVRControllerHelper:Start () (at Assets/Oculus/VR/Scripts/Util/OVRControllerHelper.cs:126) (Filename: Assets/Oculus/VR/Scripts/Util/OVRControllerHelper.cs Line: 200) The current MSAA level is 2, but the recommended MSAA level is 4. Switching to the recommended level. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2451) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2451) [OVRManager] HMDAcquired event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2491) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2491) [OVRManager] InputFocusLost event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2579) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2579) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) Unable to process a controller whose SampleRateHz is 0 now. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRHaptics/OVRHapticsOutput:Process () (at Assets/Oculus/VR/Scripts/OVRHaptics.cs:181) OVRHaptics:Process () (at Assets/Oculus/VR/Scripts/OVRHaptics.cs:417) OVRManager:LateUpdate () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2943) (Filename: Assets/Oculus/VR/Scripts/OVRHaptics.cs Line: 181) Unable to process a controller whose SampleRateHz is 0 now. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRHaptics/OVRHapticsOutput:Process () (at Assets/Oculus/VR/Scripts/OVRHaptics.cs:181) OVRHaptics:Process () (at Assets/Oculus/VR/Scripts/OVRHaptics.cs:417) OVRManager:LateUpdate () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2943) (Filename: Assets/Oculus/VR/Scripts/OVRHaptics.cs Line: 181) [XR] Rendering directly to eye textures. [OVRPlugin] CompositorOpenXR_D3D11::Layer::Initialize(): CreateSwapchain for eye 0: 04002CDC00000001, 3 stages UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] ... m_textureStages[0][0] = 00000217ECF22378 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] ... m_textureStages[0][1] = 00000217ECF28738 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] ... m_textureStages[0][2] = 00000217ECF225F8 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] CompositorOpenXR_D3D11::Layer::CreateDepthSwapChain(): [depthStencil] CreateSwapchain for eye 0: 04002CDC00000002, 3 stages UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] ... m_depthTextureStages[0][0] = 00000217ECF291B8 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] ... m_depthTextureStages[0][1] = 00000217ECF2B8F8 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] ... m_depthTextureStages[0][2] = 00000217ECF2ED78 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::RequestCreateTexture XRTextureManager::SetupRenderTextureFromXRRequest (id: 4 col: 00000217ECF22378 d: 00000217ECF291B8 sr: 0000000000000000) RenderTexture::Create (id: 4) IVRDeviceCallback_CreateEyeTextureResources 00000217ECF22378 IVRDeviceCallback_CreateEyeTextureResources 00000217ECF291B8 XRTextureManager::SetupRenderTextureFromXRRequest (id: 5 col: 00000217ECF28738 d: 00000217ECF2B8F8 sr: 0000000000000000) RenderTexture::Create (id: 5) IVRDeviceCallback_CreateEyeTextureResources 00000217ECF28738 IVRDeviceCallback_CreateEyeTextureResources 00000217ECF2B8F8 XRTextureManager::SetupRenderTextureFromXRRequest (id: 6 col: 00000217ECF225F8 d: 00000217ECF2ED78 sr: 0000000000000000) RenderTexture::Create (id: 6) IVRDeviceCallback_CreateEyeTextureResources 00000217ECF225F8 IVRDeviceCallback_CreateEyeTextureResources 00000217ECF2ED78 [OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_READY->XR_SESSION_STATE_SYNCHRONIZED session=72106917442355201 time=15852253107900[OVRPlugin] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_READY->XR_SESSION_STATE_SYNCHRONIZED session=72106917442355201 time=15852253107900 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] [XR_SESSION] ... running 1 visible 0 focused 0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [Licensing::Client] Successfully resolved entitlement details [OVRManager] TrackingAcquired event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2671) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2671) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) [OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_SYNCHRONIZED->XR_SESSION_STATE_VISIBLE session=72106917442355201 time=15853011102100[OVRPlugin] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_SYNCHRONIZED->XR_SESSION_STATE_VISIBLE session=72106917442355201 time=15853011102100 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] [XR_SESSION] ... running 1 visible 1 focused 0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_VISIBLE->XR_SESSION_STATE_FOCUSED session=72106917442355201 time=15853011120199[OVRPlugin] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_VISIBLE->XR_SESSION_STATE_FOCUSED session=72106917442355201 time=15853011120199 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] [XR_SESSION] ... running 1 visible 1 focused 1 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRManager] HMDMounted event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2525) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2525) [OVRManager] VrFocusAcquired event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2559) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2559) [OVRManager] InputFocusAcquired event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2593) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2593) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) [OVRPlugin] HandleOpenXREvents(): XrEventDataInteractionProfileChanged UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) [OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_FOCUSED->XR_SESSION_STATE_VISIBLE session=72106917442355201 time=15858347252599[OVRPlugin] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_FOCUSED->XR_SESSION_STATE_VISIBLE session=72106917442355201 time=15858347252599 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] [XR_SESSION] ... running 1 visible 1 focused 0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRManager] InputFocusLost event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2579) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2579) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) Unable to process a controller whose SampleRateHz is 0 now. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRHaptics/OVRHapticsOutput:Process () (at Assets/Oculus/VR/Scripts/OVRHaptics.cs:181) OVRHaptics:Process () (at Assets/Oculus/VR/Scripts/OVRHaptics.cs:417) OVRManager:LateUpdate () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2943) (Filename: Assets/Oculus/VR/Scripts/OVRHaptics.cs Line: 181) Unable to process a controller whose SampleRateHz is 0 now. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRHaptics/OVRHapticsOutput:Process () (at Assets/Oculus/VR/Scripts/OVRHaptics.cs:181) OVRHaptics:Process () (at Assets/Oculus/VR/Scripts/OVRHaptics.cs:417) OVRManager:LateUpdate () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2943) (Filename: Assets/Oculus/VR/Scripts/OVRHaptics.cs Line: 181) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) [OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_VISIBLE->XR_SESSION_STATE_SYNCHRONIZED session=72106917442355201 time=15859782612199[OVRPlugin] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_VISIBLE->XR_SESSION_STATE_SYNCHRONIZED session=72106917442355201 time=15859782612199 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] [XR_SESSION] ... running 1 visible 0 focused 0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_SYNCHRONIZED->XR_SESSION_STATE_STOPPING session=72106917442355201 time=15859782630099[OVRPlugin] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_SYNCHRONIZED->XR_SESSION_STATE_STOPPING session=72106917442355201 time=15859782630099 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [BodyApiPlugin][INFO]: EndSession called for BodyApi Plugin [BodyApiPlugin][INFO]: EndSession called for BodyApi Plugin [OVRPlugin] [XR_SESSION] ... running 0 visible 0 focused 0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_STOPPING->XR_SESSION_STATE_IDLE session=72106917442355201 time=15859783801799[OVRPlugin] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_STOPPING->XR_SESSION_STATE_IDLE session=72106917442355201 time=15859783801799 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] [XR_SESSION] ... running 0 visible 0 focused 0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_IDLE->XR_SESSION_STATE_EXITING session=72106917442355201 time=15859783935099[OVRPlugin] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_IDLE->XR_SESSION_STATE_EXITING session=72106917442355201 time=15859783935099 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] [XR_SESSION] ... running 0 visible 0 focused 0 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRManager] OVRPlugin.shouldQuit detected UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2396) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2396) [XR] Destroying distortion window XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture XRTextureManager::RequestDestroyTexture [XR] Oculus XR Plugin Display Stop [OVRPlugin] CompositorOpenXR::~CompositorOpenXR() UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) UnityEngine.IntegratedSubsystem:Destroy () UnityEngine.XR.Management.XRLoaderHelper:DestroySubsystem () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRLoaderHelper.cs:85) Unity.XR.Oculus.OculusLoader:Deinitialize () (at ./Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/OculusLoader.cs:233) UnityEngine.XR.Management.XRManagerSettings:DeinitializeLoader () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRManagerSettings.cs:461) UnityEngine.XR.Management.XRGeneralSettings:DeInitXRSDK () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:201) UnityEngine.XR.Management.XRGeneralSettings:Quit () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:128) UnityEngine.XR.Management.XRGeneralSettings:InternalPlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:112) UnityEditor.XR.Management.XRGeneralSettingsPerBuildTarget:PlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Editor/XRGeneralSettingsPerBuildTarget.cs:119) UnityEditor.EditorApplication:Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2404) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] m_xrSession destroyed UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) UnityEngine.IntegratedSubsystem:Destroy () UnityEngine.XR.Management.XRLoaderHelper:DestroySubsystem () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRLoaderHelper.cs:85) Unity.XR.Oculus.OculusLoader:Deinitialize () (at ./Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/OculusLoader.cs:233) UnityEngine.XR.Management.XRManagerSettings:DeinitializeLoader () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRManagerSettings.cs:461) UnityEngine.XR.Management.XRGeneralSettings:DeInitXRSDK () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:201) UnityEngine.XR.Management.XRGeneralSettings:Quit () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:128) UnityEngine.XR.Management.XRGeneralSettings:InternalPlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:112) UnityEditor.XR.Management.XRGeneralSettingsPerBuildTarget:PlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Editor/XRGeneralSettingsPerBuildTarget.cs:119) UnityEditor.EditorApplication:Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2404) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [OVRPlugin] m_xrInstance destroyed UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) UnityEngine.IntegratedSubsystem:Destroy () UnityEngine.XR.Management.XRLoaderHelper:DestroySubsystem () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRLoaderHelper.cs:85) Unity.XR.Oculus.OculusLoader:Deinitialize () (at ./Library/PackageCache/com.unity.xr.oculus@4.1.1/Runtime/OculusLoader.cs:233) UnityEngine.XR.Management.XRManagerSettings:DeinitializeLoader () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRManagerSettings.cs:461) UnityEngine.XR.Management.XRGeneralSettings:DeInitXRSDK () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:201) UnityEngine.XR.Management.XRGeneralSettings:Quit () (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:128) UnityEngine.XR.Management.XRGeneralSettings:InternalPlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Runtime/XRGeneralSettings.cs:112) UnityEditor.XR.Management.XRGeneralSettingsPerBuildTarget:PlayModeStateChanged (UnityEditor.PlayModeStateChange) (at ./Library/PackageCache/com.unity.xr.management@4.4.0/Editor/XRGeneralSettingsPerBuildTarget.cs:119) UnityEditor.EditorApplication:Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2404) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) [XR] Oculus XR Plugin Display Shutdown The current MSAA level is 4, but the recommended MSAA level is 2. Switching to the recommended level. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2451) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2451) [OVRManager] HMDLost event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2477) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2477) [OVRManager] HMDUnmounted event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2511) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2511) [OVRManager] VrFocusLost event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2545) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2545) [OVRManager] AudioOutChanged event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2617) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2617) [OVRManager] AudioInChanged event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2639) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2639) [OVRManager] TrackingLost event UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:Update () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2657) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2657) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) NullReferenceException: Object reference not set to an instance of an object at Oculus.Interaction.HandActiveState.get_Active () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\HandActiveState.cs:33 at Oculus.Interaction.ActiveStateTracker.Update () [0x00000] in C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Scripts\Interaction\Core\ActiveStateTracker.cs:82 (Filename: Assets/Oculus/Interaction/Runtime/Scripts/Interaction/Core/HandActiveState.cs Line: 33) [OVRManager] OnApplicationQuit UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OnApplicationQuit () (at Assets/Oculus/VR/Scripts/OVRManager.cs:3004) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 3004) [OVRNetworkTcpServer] Stopped listening UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRNetwork/OVRNetworkTcpServer:StopListening () (at Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs:146) OVRSystemPerfMetrics/OVRSystemPerfMetricsTcpServer:OnDisable () (at Assets/Oculus/VR/Scripts/Util/OVRSystemPerfMetrics.cs:251) OVRManager:OnDisable () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2937) (Filename: Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs Line: 146) [OVRSystemPerfMetricsTcpServer] server destroyed UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRSystemPerfMetrics/OVRSystemPerfMetricsTcpServer:OnDisable () (at Assets/Oculus/VR/Scripts/Util/OVRSystemPerfMetrics.cs:255) OVRManager:OnDisable () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2937) (Filename: Assets/Oculus/VR/Scripts/Util/OVRSystemPerfMetrics.cs Line: 255) [OVRManager] OnDestroy UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OnDestroy () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2971) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2971) Unloading 10 Unused Serialized files (Serialized files now loaded: 0) Loaded scene 'Temp/__Backupscenes/0.backup' Deserialize: 37.200 ms Integration: 51.571 ms Integration of assets: 0.029 ms Thread Wait Time: -0.018 ms Total Operation Time: 88.782 ms Unloading 75 unused Assets / (146.6 KB). Loaded Objects now: 13056. Memory consumption went from 258.1 MB to 257.9 MB. Total: 15.764600 ms (FindLiveObjects: 1.124800 ms CreateObjectMapping: 0.621600 ms MarkObjects: 13.558000 ms DeleteObjects: 0.458500 ms) [Licensing::Client] Successfully resolved entitlements Reloading assemblies for play mode. Reloading assemblies after forced synchronous recompile. Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.624 seconds Refreshing native plugins compatible for Editor in 13.56 ms, found 9 plugins. Native extension for WindowsStandalone target not found Native extension for Android target not found [MODES] ModeService[none].Initialize [MODES] ModeService[none].LoadModes [MODES] Loading mode Default (0) for mode-current-id-VR2024 Mono: successfully reloaded assembly - Finished resetting the current domain, in 2.090 seconds Domain Reload Profiling: 2712ms BeginReloadAssembly (422ms) ExecutionOrderSort (0ms) DisableScriptedObjects (36ms) BackupInstance (0ms) ReleaseScriptingObjects (1ms) CreateAndSetChildDomain (195ms) RebuildCommonClasses (47ms) RebuildNativeTypeToScriptingClass (15ms) initialDomainReloadingComplete (41ms) LoadAllAssembliesAndSetupDomain (95ms) LoadAssemblies (172ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (34ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (0ms) ScanForSourceGeneratedMonoScriptInfo (0ms) ResolveRequiredComponents (23ms) FinalizeReload (2091ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (872ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (30ms) SetLoadedEditorAssemblies (7ms) RefreshPlugins (0ms) BeforeProcessingInitializeOnLoad (131ms) ProcessInitializeOnLoadAttributes (649ms) ProcessInitializeOnLoadMethodAttributes (42ms) AfterProcessingInitializeOnLoad (13ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (637ms) Asset Pipeline Refresh (id=4a13310dd67f1524d8f271fb25915990): Total: 3.072 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload) Summary: Imports: total=0 (actual=0, local cache=0, cache server=0) Asset DB Process Time: managed=0 ms, native=277 ms Asset DB Callback time: managed=18 ms, native=0 ms Scripting: domain reloads=1, domain reload time=2774 ms, compile time=0 ms, other=0 ms Project Asset Count: scripts=6583, non-scripts=2484 Asset File Changes: new=0, changed=0, moved=0, deleted=0 Scan Filter Count: 0 InvokeBeforeRefreshCallbacks: 0.632ms ApplyChangesToAssetFolders: 0.069ms Scan: 0.002ms OnSourceAssetsModified: 0.002ms GetAllGuidsForCategorization: 1.643ms CategorizeAssets: 64.396ms ImportOutOfDateAssets: 2139.309ms (2132.334ms without children) CompileScripts: 0.020ms CollectScriptTypesHashes: 0.067ms ReloadNativeAssets: 0.639ms UnloadImportedAssets: 0.924ms EnsureUptoDateAssetsAreRegisteredWithGuidPM: 2.570ms InitializingProgressBar: 0.001ms PostProcessAllAssetNotificationsAddChangedAssets: 0.000ms OnDemandSchedulerStart: 2.753ms PostProcessAllAssets: 18.808ms GatherAllCurrentPrimaryArtifactRevisions: 0.440ms UnloadStreamsBegin: 0.597ms PersistCurrentRevisions: 0.337ms UnloadStreamsEnd: 0.060ms GenerateScriptTypeHashes: 11.957ms Untracked: 845.917ms [XR] Oculus settings : Shared Depth Buffer: Yes Dash Support: Yes Requested Stereo Rendering Mode Single Pass Instanced Color Space: Linear Low Overhead Mode: No Optimize Buffer Discards: Yes Phase Sync: No Symmetric Projection: Yes Subsampled Layout: No Foveated Rendering Method: Fixed Foveated Rendering Late Latching: No Late Latching Debug: No Enable TrackingOrigin Stage Mode: No Depth Testing: No [Subsystems] Loading plugin OculusXRPlugin for subsystem oculus display... [OVRPlugin][INFO] OpenXR SDK version 1.0.27[OVRPlugin][INFO] Available Extensions: (33)[OVRPlugin][INFO] Name=XR_KHR_D3D11_enable SpecVersion=9[OVRPlugin][INFO] Name=XR_KHR_D3D12_enable SpecVersion=9[OVRPlugin][INFO] Name=XR_KHR_opengl_enable SpecVersion=10[OVRPlugin][INFO] Name=XR_KHR_vulkan_enable SpecVersion=8[OVRPlugin][INFO] Name=XR_KHR_vulkan_enable2 SpecVersion=2[OVRPlugin][INFO] Name=XR_KHR_composition_layer_depth SpecVersion=6[OVRPlugin][INFO] Name=XR_KHR_win32_convert_performance_counter_time SpecVersion=1[OVRPlugin][INFO] Name=XR_KHR_convert_timespec_time SpecVersion=1[OVRPlugin][INFO] Name=XR_KHR_composition_layer_cube SpecVersion=8[OVRPlugin][INFO] Name=XR_KHR_composition_layer_cylinder SpecVersion=4[OVRPlugin][INFO] Name=XR_KHR_composition_layer_equirect SpecVersion=3[OVRPlugin][INFO] Name=XR_KHR_visibility_mask SpecVersion=2[OVRPlugin][INFO] Name=XR_KHR_composition_layer_color_scale_bias SpecVersion=5[OVRPlugin][INFO] Name=XR_EXT_win32_appcontainer_compatible SpecVersion=1[OVRPlugin][INFO] Name=XR_EXT_debug_utils SpecVersion=4[OVRPlugin][INFO] Name=XR_OCULUS_recenter_event SpecVersion=1[OVRPlugin][INFO] Name=XR_OCULUS_audio_device_guid SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_color_space SpecVersion=3[OVRPlugin][INFO] Name=XR_FB_display_refresh_rate SpecVersion=1[OVRPlugin][INFO] Name=XR_META_performance_metrics SpecVersion=2[OVRPlugin][INFO] Name=XR_META_headset_id SpecVersion=1[OVRPlugin][INFO] Name=XR_OCULUS_ovrsession_handle SpecVersion=1[OVRPlugin][INFO] Name=XR_EXT_hand_tracking SpecVersion=4[OVRPlugin][INFO] Name=XR_FB_hand_tracking_aim SpecVersion=2[OVRPlugin][INFO] Name=XR_FB_hand_tracking_capsules SpecVersion=3[OVRPlugin][INFO] Name=XR_FB_hand_tracking_mesh SpecVersion=3[OVRPlugin][INFO] Name=XR_METAX1_simultaneous_hands_controllers_management SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_haptic_amplitude_envelope SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_haptic_pcm SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_touch_controller_pro SpecVersion=1[OVRPlugin][INFO] Name=XR_META_touch_controller_plus SpecVersion=1[OVRPlugin][INFO] Name=XR_FB_touch_controller_proximity SpecVersion=1[OVRPlugin][INFO] Name=XR_OCULUS_external_camera SpecVersion=1[OVRPlugin][INFO] Unavailable OpenXR extension: XR_EXT_performance_settings[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_swapchain_update_state[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_swapchain_update_state_vulkan[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_foveation[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_foveation_configuration[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_foveation_vulkan[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_vulkan_swapchain_create_info[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_foveation_eye_tracked[OVRPlugin][INFO] Unavailable OpenXR extension: XR_KHR_composition_layer_equirect2[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_passthrough[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_triangle_mesh[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_passthrough_keyboard_hands[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_passthrough_color_lut[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_passthrough_preferences[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_render_model[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_keyboard_tracking[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_virtual_keyboard[OVRPlugin][INFO] Unavailable OpenXR extension: XR_EXT_hand_joints_motion_range[OVRPlugin][INFO] Unavailable OpenXR extension: XR_EXTX1_hand_tracking_data_source[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_scene[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_container[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_query[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_storage[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_storage_batch[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_sharing[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_spatial_entity_user[OVRPlugin][INFO] Unavailable OpenXR extension: XR_META_spatial_entity_mesh[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_face_tracking[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_eye_tracking_social[OVRPlugin][INFO] Unavailable OpenXR extension: XR_FB_body_tracking[OVRPlugin][INFO] Unavailable OpenXR extension: XR_MSFT_hand_interaction[OVRPlugin][INFO] Unavailable OpenXR extension: XR_METAX2_detached_controllers[OVRPlugin][INFO] Unavailable OpenXR extension: XR_METAX1_environment_depth[OVRPlugin][INFO] Initialize: xrCreateInstance() succeeded[OVRPlugin][INFO] OpenXR runtime name: Oculus, version 1.89.0[OVRPlugin][INFO] xrGetSystem() succeeded. xrSystemId 19[OVRPlugin][INFO] OpenXR system properties: venderId 4294955582, systemName Oculus Quest, maxSwapchainImage(4096, 4096), maxLayerCount 16, orientationTracking 1, positionTracking 1[OVRPlugin][INFO] OpenXR hand tracking system properties: hand tracking supported 1[OVRPlugin][INFO] OpenXR simultaneous hands+controllers system properties: hand tracking supported 0[OVRPlugin][INFO] OpenXR headset id system properties: id 525078A55AAB4DC9B8021EBD6C7CFFF4[OVRPlugin][INFO] xrEnumerateViewConfigurationViews() found 2 views[OVRPlugin][INFO] View: Recommended Width=1808 Height=2000 SampleCount=1 Maximum Width=3616 Height=4000 SampleCount=4[OVRPlugin][INFO] View: Recommended Width=1808 Height=2000 SampleCount=1 Maximum Width=3616 Height=4000 SampleCount=4[OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_UNKNOWN->XR_SESSION_STATE_IDLE session=72106917442355201 time=15872919537500[OVRPlugin][INFO] [XR_SESSION] XrEventDataSessionStateChanged: state XR_SESSION_STATE_IDLE->XR_SESSION_STATE_READY session=72106917442355201 time=15872919562600[BodyApiPlugin][INFO]: BeginSession called for BodyApi Plugin [BodyApiPlugin][INFO]: BeginSession called for BodyApi Plugin [OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/app/cpu_frametime[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/app/gpu_frametime[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/compositor/cpu_frametime[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/compositor/gpu_frametime[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/compositor/dropped_frame_count[OVRPlugin][INFO] Supported Performance Metrics: /perfmetrics_meta/compositor/spacewarp_mode[OVRPlugin][INFO] CompositorOpenXR::Initialize() - succeeded[OVRPlugin][INFO] OVRPlugin 1.89.0 ... initialized[Subsystems] Loading plugin OculusXRPlugin for subsystem oculus input... [XR] Oculus XR Plugin Display Start [XR] Unity will render to eye texture(s) of format: Texture Array [XR] The Oculus eye layer has texture(s) of format: Texture Array Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for C:/Users/Piteur/Desktop/GAMEDEV/PROJETS UNITY/VR2024/Assets/Oculus/Interaction/Samples/Objects/Environment/Tooltips/DialogVideos/Instruction_DistanceGrab.mp4 Unity v2022.3.10f1, Oculus Utilities v1.89.0, OVRPlugin v1.89.0, SDK v1.0.27. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2027) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2027) SystemHeadset Oculus_Link_Quest_2, API OpenXR UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2032) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2032) OpenXR instance 0x2CDC00000001 session 0x1002CDC00000001 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2036) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2036) Current display frequency 72, available frequencies [72] UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2151) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2151) TcpListener started. Local endpoint: 0.0.0.0:32419 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRNetwork/OVRNetworkTcpServer:StartListening (int) (at Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs:102) OVRSystemPerfMetrics/OVRSystemPerfMetricsTcpServer:OnEnable () (at Assets/Oculus/VR/Scripts/Util/OVRSystemPerfMetrics.cs:246) UnityEngine.GameObject:AddComponent (System.Type) UnityEngine.GameObject:AddComponent () OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2163) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs Line: 102) [OVRNetworkTcpServer] Start Listening on port 32419 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:LogFormat (UnityEngine.LogType,string,object[]) UnityEngine.Debug:LogFormat (string,object[]) OVRNetwork/OVRNetworkTcpServer:StartListening (int) (at Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs:117) OVRSystemPerfMetrics/OVRSystemPerfMetricsTcpServer:OnEnable () (at Assets/Oculus/VR/Scripts/Util/OVRSystemPerfMetrics.cs:246) UnityEngine.GameObject:AddComponent (System.Type) UnityEngine.GameObject:AddComponent () OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2163) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/Util/OVRNetwork.cs Line: 117) [OVRPlugin][INFO] [CompositorOpenXR::SetClientColorDesc] Change colorspace from 0 to 7[OVRPlugin] [CompositorOpenXR::SetClientColorDesc] Change colorspace from 0 to 7 UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRManager:OVRPluginLogCallback (OVRPlugin/LogLevel,intptr,int) (at Assets/Oculus/VR/Scripts/OVRManager.cs:1994) OVRPlugin:SetClientColorDesc (OVRPlugin/ColorSpace) (at Assets/Oculus/VR/Scripts/OVRPlugin.cs:8707) OVRManager:set_colorGamut (OVRManager/ColorSpace) (at Assets/Oculus/VR/Scripts/OVRManager.cs:554) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2180) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 1994) Local Dimming feature is not supported UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogWarning (object) OVRManager:InitOVRManager () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2210) OVRManager:Awake () (at Assets/Oculus/VR/Scripts/OVRManager.cs:2262) (Filename: Assets/Oculus/VR/Scripts/OVRManager.cs Line: 2210) Found IOVRSkeletonDataProvider reference in LeftOVRHand due to unassigned field. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRSkeleton:Awake () (at Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs:233) (Filename: Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs Line: 233) Found IOVRSkeletonDataProvider reference in RightOVRHand due to unassigned field. UnityEngine.StackTraceUtility:ExtractStackTrace () UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:Log (object) OVRSkeleton:Awake () (at Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs:233) (Filename: Assets/Oculus/VR/Scripts/Util/OVRSkeleton.cs Line: 233) ================================================================= Native Crash Reporting ================================================================= Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ================================================================= ================================================================= Managed Stacktrace: ================================================================= at <0xffffffff> at Oculus.Interaction.Input.Filter.HandFilter:isdk_DataModifier_Create <0x00094> at Oculus.Interaction.Input.Filter.HandFilter:Awake <0x000da> at System.Object:runtime_invoke_void__this__ <0x00087> ================================================================= Crash!!! 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'-exported-', PDB: 'C:\Windows\System32\Windows.StateRepositoryPS.dll', fileVersion: 10.0.19041.3570 C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (00007FFD4FED0000), size: 544768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MMDevApi.dll', fileVersion: 10.0.19041.3570 C:\Windows\System32\DEVOBJ.dll:DEVOBJ.dll (00007FFD55B20000), size: 208896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\DEVOBJ.dll', fileVersion: 10.0.19041.3570 C:\Windows\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (00007FFD50030000), size: 1581056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.19041.3570 C:\Windows\SYSTEM32\resourcepolicyclient.dll:resourcepolicyclient.dll (00007FFD53420000), size: 81920 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\resourcepolicyclient.dll', fileVersion: 10.0.19041.3570 C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Spatializer\Plugins\x86_64\AudioPluginOculusSpatializer.dll:AudioPluginOculusSpatializer.dll (00007FFD0C6E0000), size: 2793472 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Spatializer\Plugins\x86_64\AudioPluginOculusSpatializer.dll' C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Voice\Features\Telemetry\Plugins\SDKTelemetry.dll:SDKTelemetry.dll (00007FFCE8AF0000), size: 16039936 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Voice\Features\Telemetry\Plugins\SDKTelemetry.dll' C:\Windows\SYSTEM32\d3d11.dll:d3d11.dll (00007FFD51620000), size: 2502656 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\d3d11.dll', fileVersion: 10.0.19041.3570 C:\Windows\SYSTEM32\dxgi.dll:dxgi.dll (00007FFD54630000), size: 995328 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\dxgi.dll', fileVersion: 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'C:\Windows\system32\dcomp.dll', fileVersion: 10.0.19041.3570 C:\Windows\SYSTEM32\xinput1_3.dll:xinput1_3.dll (0000000000400000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\xinput1_3.dll', fileVersion: 9.18.944.0 C:\Windows\SYSTEM32\edputil.dll:edputil.dll (00007FFD28D80000), size: 147456 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\edputil.dll', fileVersion: 10.0.19041.3570 C:\Windows\SYSTEM32\urlmon.dll:urlmon.dll (00007FFD40D90000), size: 2019328 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\urlmon.dll', fileVersion: 11.0.19041.3570 C:\Windows\SYSTEM32\iertutil.dll:iertutil.dll (00007FFD3F640000), size: 2867200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\iertutil.dll', fileVersion: 11.0.19041.3570 C:\Windows\SYSTEM32\srvcli.dll:srvcli.dll (00007FFD40D30000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\srvcli.dll', fileVersion: 10.0.19041.3570 C:\Windows\SYSTEM32\netutils.dll:netutils.dll (00007FFD55210000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\netutils.dll', fileVersion: 10.0.19041.3570 C:\Windows\SYSTEM32\virtdisk.dll:virtdisk.dll (00007FFD3DBD0000), size: 77824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\virtdisk.dll', fileVersion: 10.0.19041.3570 C:\Windows\SYSTEM32\FLTLIB.DLL:FLTLIB.DLL (00007FFD3E080000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\FLTLIB.DLL', fileVersion: 10.0.19041.3570 C:\Windows\System32\appresolver.dll:appresolver.dll (00007FFD2C430000), size: 589824 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\appresolver.dll', fileVersion: 10.0.19041.3570 C:\Windows\System32\Bcp47Langs.dll:Bcp47Langs.dll (00007FFD4BF60000), size: 372736 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\Bcp47Langs.dll', fileVersion: 10.0.19041.3570 C:\Windows\System32\SLC.dll:SLC.dll (00007FFD548B0000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\SLC.dll', fileVersion: 10.0.19041.3570 C:\Windows\System32\sppc.dll:sppc.dll (00007FFD54880000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\sppc.dll', fileVersion: 10.0.19041.3570 C:\Windows\System32\OneCoreCommonProxyStub.dll:OneCoreCommonProxyStub.dll (00007FFD3DC40000), size: 520192 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\OneCoreCommonProxyStub.dll', fileVersion: 10.0.19041.3570 C:\Windows\System32\OneCoreUAPCommonProxyStub.dll:OneCoreUAPCommonProxyStub.dll (00007FFD4C6E0000), size: 8187904 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\OneCoreUAPCommonProxyStub.dll', fileVersion: 10.0.19041.3570 C:\Windows\SYSTEM32\DbgHelp.dll:DbgHelp.dll (00007FFD53AB0000), size: 1982464 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\DbgHelp.dll', fileVersion: 10.0.19041.3570 C:\Program Files\Oculus\Support\oculus-runtime\RuntimeIPCServiceClient_64.dll:RuntimeIPCServiceClient_64.dll (00007FFD2ED30000), size: 1187840 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Oculus\Support\oculus-runtime\RuntimeIPCServiceClient_64.dll' C:\Windows\System32\mfmp4srcsnk.dll:mfmp4srcsnk.dll (00007FFCEB680000), size: 2113536 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\mfmp4srcsnk.dll', fileVersion: 10.0.19041.3570 C:\Windows\System32\msmpeg2vdec.dll:msmpeg2vdec.dll (00007FFCF4A60000), size: 2600960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\msmpeg2vdec.dll', fileVersion: 10.0.19041.3570 C:\Windows\System32\mfperfhelper.dll:mfperfhelper.dll (00007FFCF4930000), size: 1232896 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\mfperfhelper.dll', fileVersion: 10.0.19041.1 C:\Windows\System32\msvproc.dll:msvproc.dll (00007FFCF47D0000), size: 1441792 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\msvproc.dll', fileVersion: 10.0.19041.3570 C:\Windows\System32\colorcnv.dll:colorcnv.dll (00007FFCF1030000), size: 245760 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\colorcnv.dll', fileVersion: 10.0.19041.3570 C:\Windows\System32\msdmo.dll:msdmo.dll (00007FFD4A1F0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\msdmo.dll', fileVersion: 10.0.19041.1 C:\Windows\System32\MSAudDecMFT.dll:MSAudDecMFT.dll (00007FFCF0FC0000), size: 454656 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MSAudDecMFT.dll', fileVersion: 10.0.19041.3570 C:\Windows\system32\nvapi64.dll:nvapi64.dll (00007FFD4D020000), size: 7991296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\nvapi64.dll', fileVersion: 31.0.15.3623 C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll:LibOVRRT64_1.dll (00007FFCDA800000), size: 4612096 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Oculus\Support\oculus-runtime\LibOVRRT64_1.dll', fileVersion: 57.0.254.153 C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_EXT_hand_tracking.dll:XR_EXT_hand_tracking.dll (00007FFCDA630000), size: 1851392 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_EXT_hand_tracking.dll' C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_body_tracking.dll:XR_FB_body_tracking.dll (00007FFD08EE0000), size: 901120 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_body_tracking.dll' C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_eye_tracking_social.dll:XR_FB_eye_tracking_social.dll (00007FFD16BD0000), size: 696320 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_eye_tracking_social.dll' C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_face_tracking.dll:XR_FB_face_tracking.dll (00007FFCF18C0000), size: 696320 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_face_tracking.dll' C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_keyboard_tracking.dll:XR_FB_keyboard_tracking.dll (00007FFCF1680000), size: 688128 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_keyboard_tracking.dll' C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_passthrough.dll:XR_FB_passthrough.dll (00007FFCF1570000), size: 1052672 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_passthrough.dll' C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_render_model.dll:XR_FB_render_model.dll (00007FFD26750000), size: 512000 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_render_model.dll' C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_spatial_entity.dll:XR_FB_spatial_entity.dll (00007FFCDA030000), size: 6279168 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_FB_spatial_entity.dll' C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_META_virtual_keyboard.dll:XR_META_virtual_keyboard.dll (00007FFCEEBE0000), size: 1556480 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Oculus\Support\oculus-runtime\client-plugins\x64\XR_META_virtual_keyboard.dll' C:\Windows\SYSTEM32\avrt.dll:avrt.dll (00007FFD4F4F0000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\avrt.dll', fileVersion: 10.0.19041.3570 C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Plugins\Win64\InteractionSdk.dll:InteractionSdk.dll (00007FFCEB600000), size: 471040 (result: 0), SymType: '-exported-', PDB: 'C:\Users\Piteur\Desktop\GAMEDEV\PROJETS UNITY\VR2024\Assets\Oculus\Interaction\Runtime\Plugins\Win64\InteractionSdk.dll' ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E67F9D14) 0x00007FF7E67F9D14 (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E67D7E34) 0x00007FF7E67D7E34 (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E67D7F1E) 0x00007FF7E67D7F1E (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E687BDE6) 0x00007FF7E687BDE6 (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E67BF34B) 0x00007FF7E67BF34B (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E67BD785) 0x00007FF7E67BD785 (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E67BE52A) 0x00007FF7E67BE52A (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E68BE94D) 0x00007FF7E68BE94D (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E68BF921) 0x00007FF7E68BF921 (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E68BF590) 0x00007FF7E68BF590 (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E64BECC5) 0x00007FF7E64BECC5 (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E64BF840) 0x00007FF7E64BF840 (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E64C052E) 0x00007FF7E64C052E (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E64C3B2E) 0x00007FF7E64C3B2E (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E64C424F) 0x00007FF7E64C424F (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E77390CD) 0x00007FF7E77390CD (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E7433886) 0x00007FF7E7433886 (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E7443CC7) 0x00007FF7E7443CC7 (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E7447390) 0x00007FF7E7447390 (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E78BE16A) 0x00007FF7E78BE16A (Unity) (function-name not available) ERROR: SymGetSymFromAddr64, GetLastError: 'Tentative d’accès à une adresse non valide.' (Address: 00007FF7E78C39D0) 0x00007FF7E78C39D0 (Unity) (function-name not available) 0x00007FF7E8CA7DBE (Unity) udnSetPath 0x00007FFD57CF7344 (KERNEL32) BaseThreadInitThunk 0x00007FFD587026B1 (ntdll) RtlUserThreadStart ========== END OF STACKTRACE =========== A crash has been intercepted by the crash handler. For call stack and other details, see the latest crash report generated in: * C:/Users/Piteur/AppData/Local/Temp/Unity/Editor/Crashes